![]() None " Standard issue blaster rifle with reliable range and damage output." - In-game description When faced up against the likes of the DL-44, SE-14C, or EE-4 in their respective ranges, it is likely to lose. The E-11 performs at its best at a distance, where it can gradually pick off enemies usually capable of beating it at a closer range. The E-11's main counter is, in particular, blasters capable of defeating it at closer ranges, most notably blaster pistols ─ as shown by this chart, all blasters pictured above the E-11 have the potential to beat it at a closer range. When using the Scout Trait, Scan Pulse is a good option as it guides you in where to go when attempting in a flank, although basic knowledge of spawns can be helpful, too. In order to defeat more offensive players, use of the Scatter Gun, or even Cycler Rifle or Scout Pistol can be useful, as the E-11 does not perform in its prime in closer range incursions. Use of the Scout Trait is especially useful when flanking from behind and attacking unsuspecting opponents, and ignores its relatively low damage output in favour of more stealthy kills. Generally speaking, it lives up to its description as a blaster "ideal for use in all environments". At a longer range, while its damage drop-off is relatively mediocre, its good accuracy and scope makes up for this. Similar to the A280C Blaster Rifle, it rewards stealthy players that flank on the regular: being able to avoid as many gunfights as possible ignores the possibility of losing to many of the game's pistols and rifles that outmatch it at point blank ranges. In close range engagements, due to the blaster's above-average damage, it can win gunfights with relative ease, although playing aggressively and attacking enemies blindly is not how the blaster should be played. Up to 10 meters, the blaster will do a maximum of 35 damage, equalling a 3-shot kill at closer range, before gradually hitting its minimum of 15 damage at 60 meters. Weak against: more powerful weaponry at point blank range, again most notably Blaster Pistols or certain Blaster Riflesīy virtue of its decent damage output, fully-automatic-and equally fast-rate of fire pattern, good accuracy, and low heat per shot, the E-11 solidifies itself as a balanced weapon capable of functioning at all ranges and generally all situations.Strong against: low range weaponry at a range, most notably Blaster Pistols, or Heavy Blasters at generally any range.The E-11 is entirely free for all Imperial forces, although for the use of Rebels, the blaster can be obtained at Rank 8 for 1,550 Credits. In Survival, enemy soldiers deal even less damage. As Normal difficulty entails less damage and accuracy from AI soldiers, the E-11 used by them deals around 17-18 damage. At higher difficulty levels of these two modes, enemies instead opt for the EE-3 Blaster Rifle. In the modes Survival and Skirmish, the E-11 is used by Imperial soldiers at the Normal difficulty level. This vision is translated well into the game, with the E-11, despite being one of the two starting weapons in the game (the other the A280C Blaster Rifle), it can still hold its own against more powerful weapons unlocked at later levels, such as the DL-44 Blaster Pistol. In Star Wars canon, the E-11 was designed to perform well in any given situation, hence why it was the trademark firearm of the Galactic Empire. In addition, an upgraded version is used by Princess Leia. In Star Wars Battlefront, the E-11 Blaster Rifle is the standard weapon of the Galactic Empire. It has been adopted as the standard weapon of the Imperial Forces." - In-game description Overview ![]() In addition, the battle mechanics are very deep, and the game as a whole requires a great deal of thinking.500 m/s " A powerful and accurate blaster rifle, the E-11 is ideal for use in all environments. Therefore, it is not only a training game, but also an action game. On the other hand, the war part is highly action-oriented, and instantaneous decision-making and positioning are important. The city development and monster hunting parts are fun to develop over time. The game has an automatic translation function, so players can communicate with players from other countries to some extent. ![]() ![]() The war game content involves gathering resources, developing cities, raising armies, and fighting monsters and other players players from over 150 countries can participate simultaneously, and the game progresses in real time 24 hours a day. As you raise the level of your keep in the war game part, you will be able to play higher level puzzle stages. The puzzle game involves pulling out pins to guide the player to the goal, who automatically moves forward. It has been downloaded more than 100 million times worldwide. Evony: The King’s Return is a real-time style war game + puzzle game released in 2016 by TOP GAMES INC.
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